25+ unique admin commands for player management, world modification, and physics control. Freeze fluids, magnetize items, instant healing, gravity control, and much more.
A mod that adds admin utility commands that give you control over your Minecraft server.
/player)Player manipulation tools:
/cure or eliminate exhaustion with /energize/world)Powerful world modification tools with area targeting:
Entity Management:
Growth Acceleration:
Advanced Features:
all, <radius>, or <x> <y> <z> <radius>/physics)Unique physics modifiers that transform gameplay:
Gravity Control:
Movement Physics:
World Physics:
Confirmation System:
confirm to prevent accidents/world killhostile all confirmSmart Targeting:
all - Affect the entire world50 - 50-block radius around you100 64 200 50 - 50-block radius at specific coordinates/player heal @a 20 # Heal all players to full
/player feed @p # Feed the nearest player
/player god SuperSirvu on # Enable god mode
/player fly @a[team=builders] on # Let your build team fly
/player cure @e[type=player] # Remove all negative effects
/player repair @s # Fix your held item
/world killhostile 50 confirm # Clear mobs in 50 blocks
/world growcrops all confirm # Grow all loaded crops
/world magnetize 30 confirm # Pull items from 30 blocks
/world growtrees 100 64 200 50 confirm # Grow trees at coordinates
/physics gravity 0.5 confirm # Moon gravity mode
/physics jumpboost 2.0 confirm # Super jump
/physics friction 0.3 confirm # Ice skating everywhere
/physics falldamage on confirm # No fall damage globally
/physics explosions off confirm # Protect builds from explosions
/physics liquids freeze confirm # Stop all water/lava flow
All commands require Operator Level 4 (full admin permissions).
Q: Does this work on the client?
A: Yes! Works on both dedicated servers and client-hosted worlds.
Q: Will this affect vanilla players?
A: No client-side installation needed. All commands are server-side only.
Q: Can I undo physics changes?
A: Yes! Just set multipliers back to 1.0 or toggle features off. Physics reset on server restart.
Q: What happens if I use /world killhostile all?
A: It removes ALL hostile mobs in loaded chunks. That's why we require confirm!
Q: Does /physics gravity affect the End/Nether?
A: Yes, physics commands affect all dimensions globally.
Q: Can I target specific dimensions?
A: Not yet, but this feature is planned for future updates!
Found a bug? Please report it on our GitHub Issues page!
If you enjoy this mod, please:
Made by SuperSirvu
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