Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.
Since 1.1.1, server part of mod moved to separate server-only mod NumFlux.
DSA(direct-state access) buffers(VBO, EBO, FBO, Textures), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.
Uses a Renderbuffer(RBO) for depth (which also uses DSA if it enabled on "FBO only" or "All") instead of texture, this slightly increases performance.
If issue marked as “Bug/Compat,” it will have the highest priority.
If issue marked as “Inaccuracy,” it has a low priority and implies that there is minor inaccuracy in the game process, which can be resolved by disabling config setting.
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