Mobs naturally scale their equipment with the player’s progression!
This mod makes mob progression directly tied to the player’s own advancement. If you have no gear, mobs won’t start with armor or advanced weapons either. Only once you begin obtaining stronger materials and equipment will enemies gradually start appearing with similar tiers of gear.
Equipment and enchantments scale together. As mobs gain access to higher-tier materials, they can also receive randomly applied vanilla enchantments appropriate to that level, such as Sharpness, Protection, Fire Aspect, Thorns, and others. Enchantments remain within normal vanilla limits and are applied in a balanced way, ensuring encounters feel natural rather than overwhelming.
The system is fully multiplayer compatible. In multiplayer worlds, mob equipment scales dynamically based on the nearest player’s progression, ensuring that combat remains fair and consistent for everyone.
The result is a survival experience where difficulty evolves alongside the player, keeping combat meaningful throughout the entire playthrough while preserving the original vanilla feel of Minecraft.
Reset player "progress":
/execute as <player> run function mobs_equipment:player/reset
Please report any problem/bug/issues in the Discord Server.
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