Make your game like the trailers! Dynamic animated entities to freshen your Minecraft experience.
Early access / previews available via Ko-fi with a Golem Tier membership ↓


Fresh Animations is a work in progress resource pack that gives an animation overhaul to the creatures in the default look of Minecraft. The aim is to make the mobs more dynamic and believable.

This resource pack uses an OptiFine feature called custom entity models (CEM) to add new models and animations.
IT WILL NOT WORK PROPERLY WITHOUT THIS FEATURE!
As an alternative to Optifine, the combination of Entity Model Features and Entity Texture Features can be used for CEM features.
Having issues?

Version 1.0:
Villager
Iron Golem
Witch
Vindicator
Evoker
Pillager
Ravager
+ Version 1.1:
Creeper
Zombie
Husk
Zombie Villager
Skeleton
Wither Skeleton
Illusioner
+ Version 1.2:
Pig
Wandering Trader
Phantom
Blaze
+ Version 1.3:
Enderman
Guardian
Elder Guardian
Spider
Cave Spider
Silverfish
Vex
+ Version 1.4:
Drowned
Stray
+ Version 1.5:
Sheep
Cow
Mooshroom
Chicken
Dolphin
Turtle
Llama
Trader Llama
Fox
Giant
+ Version 1.6:
Horse
Skeleton Horse
Zombie Horse
Donkey
Mule
Wolf
Ocelot
Cat
Parrot
+ Version 1.7:
Piglin
Piglin Brute
Zombified Piglin
Hoglin
Zoglin
Ghast
Strider
Magma Cube
+ Version 1.8:
Axolotl
Slime
Frog
Tadpole
Cod
Salmon
Tropical Fish
Pufferfish
+ Version 1.9:
Endermite
Shulker
Goat
Allay
Bee
Sniffer
+ Version 1.9.1:
Bogged
+ Version 1.10:
Bat
Snow Golem
Squid
Glow Squid
Happy Ghast
+ More to come!
Rabbit
Polar Bear
Panda
Armadillo
Camel
Breeze
Copper Golem
Creaking
Warden
Wither
Ender Dragon

Fresh Animations Extensions are extra resource packs with additional features for Fresh Animations.

If you ask a question that's already answered in the spoiler below, I will probably ignore it.
Nope, Fresh Animations is just a resource pack! It does require OptiFine features to work, though.
Fresh Animations requires OptiFine's Custom Entity Models (CEM) and CEM Animation features to work. As an alternative to these features, I highly recommend Entity Model Features (EMF) and Entity Texture Features (ETF).
Whenever I feel happy with the new content. Please don't ask for a release date. For those willing to pay, Golem Tier Ko-fi supporters get updates early.
This means either that the required mods aren't being used, or there is a conflict with another mod.
- When using OptiFine make sure you install it correctly, and that Custom Entity Models is enabled. The required OptiFine settings are: Video Settings > Quality > Custom Entity Models: ON
- When using EMF & ETF, it's likely a mod or resource pack conflict. First confirm it is by using only EMF, ETF and FA. If the issue persists, reset your EMF settings. If it fixes it, try find the conflicting mod. Otherwise you can ask for help on my Discord server.
- This can also happen with some 3rd party clients.
Probably not completely. Resource packs that only edit textures will probably be fine, but packs with entity models won't work as it would override FA's models and animations. If a pack doesn't work, there may be an FA patch version available so check the pack's description or look it up on CurseForge or Modrinth.
Some mods have issues with FA. There is a list of these mods on my Discord server, as well as a help channel for reporting and sorting through mod issues. If you find an issue with a mod, consider reporting it via my Discord server.
I have started developing a Player Add-on for Fresh Animations, which is currently available on my Ko-fi for Golem Tier members. It requires EMF & ETF as OptiFine doesn't support custom players.
Not all the mobs are animated yet. New mobs animations will be added in major updates. I work and add new animations at my own pace, so please refrain from requesting animations.
It's not as simple as porting it. To make a version that would work on Bedrock, I would have to start from scratch and it would end up being completely different. So that's not something I plan to do anytime soon.
This is an OptiFine bug that can occur when the pack is loaded in. To solve this, you need to exit the game and re-launch it.
Any version of this pack should work mostly as intended in most game versions it's tagged with on CurseForge or Modrinth, as long as there's a version of OptiFine or EMF to run it. Don't worry about the version warning.

Fresh Animations: Terms & Conditions
With this resource pack, YOU MAY:
With this resource pack, YOU MAY NOT:
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