alright, so basically I'm trying to make biome-specific mob textures, that still fit the vanilla feel of the game.
THE OLD VERSION OF THE PACK IS STILL AVAILABLE TO DOWNLOAD. THE NEW VERSION OF THE PACK IS MISSING MOST OF THE FEATURES FOR NOW, BUT WILL BE UPDATED. JOIN DISCORD IF YOU HAVE ANY QUESTIONS
alright, so basically I'm trying to make biome-specific mob textures, that still fit the vanilla feel of the game. This pack requires Entity Model Features, and Entity Texture Features.
at the moment, I'm nowhere near complete, but I will occasionally post updates, so subscribe.
Feel free to leave any ideas, and they might be added, as I will read comments. constructive criticism is also appreciated
Be sure to join my DISCORD, for occasional updates to all of my packs
ALL NEW FEATURES SO FAR:
Orcas - have a chance to replace dolphins
Highland Cattle - Replace cows in cold biomes and above y=93
Wart Hogs - Replace pigs in savannah biomes
All OLD FEATURES, OLD OLD OLD FEATURES THESE ARE DISCONTINUED
- Swamp Zombie
(swamp)
- Swamp Skeleton
(swamp)
- Muddy Pig
(Swamp)
- Wart Hog
(savannah)
- Boar
(dark oak)
- Orca
(Dolphin variant)
- two more iron golem variants,
(one with red flowers, and one with no vines)
- one more stray variant
(snowy biomes)
- added a variant of husks called mummies
(desert)
- desert-dwelling skeletons
(desert)
- husk-like zombies
(desert)
- frozen zombie
(snow biomes)
- snowy skeleton
(snow biomes)
- desert creeper
(desert)
- snowy creeper
(snowy biomes)
- normal creeper replaced with mc dungeons creeper
(all other biomes)
- Soul Sand Skeleton
(soul sand valley)
- Warped Endermen
(warped forest)
Brown Shelled Turtles
Leatherback Turtles
Highland cattle
(in cold biomes, and/or above y=93)
Added 5 witch variants
4 new wandering traders: cold, warm, forest, and swamp/mushroom biomes
Crimson Biome Piglings
(crimson forest)
- Charred Piglings
(basalt deltas)
- Warped Piglings
(warped forest)
- Zebra
(Savannah Biome)
- 3 Warm Ocean Drowned
(warm ocean)
-2 frozen ocean drowned
(frozen oceans)
- deep ocean drowned
(all deep ocean variants)
Crimson Forests Endermen
Basalt Deltas Endermen
Soul Sand Valley Endermen
Endermen variant for the end islands
New Vindicator variant for Oak, and Birch Forests
Elder Guardian variant to match the textures of dark prismarine
Soul Sand ghasts
Evokers have a new texture by default now (everywhere)
Dark Oak Evoker
Dark Oak Zombie
Dark Oak Skeleton
Dark Oak Creeper
Dark Oak Witch
Dark Oak Vindicator
Jungle Skeleton
Jungle Zombie
Jungle Creeper
Red Junglefowl (when chickens spawn in jungles)
crimson creeper
warped creeper
crimson bee
warped bee
lava striders
obsidian striders
Blue Poison Dart Frog (jungle)
Red-eyed Tree Frog (Jungle)
Desert Sand Frog
Scarred Hoglin
Piglin Brute Scar Variant
Pink Olm (deep dark)
Gold Olm (deep dark)
Wild Olm (deep dark)
Cyan Olm (deep dark)
Sculk Olm (when a blue axolotl spawns in the deep dark)
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