Replaces the trident with a 2D pixelated model, keeping the default GUI and using the new model when held or thrown.
This resource pack updates the trident’s model and texture to match the pixelated style used by most items in Minecraft. Instead of using the vanilla 3D model, the trident now appears as a flat, pixel sprite when held, creating a more consistent look with other items.
This resource pack also keeps the default GUI texture. This means the trident uses its default texture in GUI elements like the inventory, hot-bar, and item frames, while switching to the new model when held in hand similar to how the spear is represented differently between the GUI and in-world view.
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