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Transform your Minecraft visuals with stunning shaders
by LoongLy
A shader based on the original style, which can add outline for game object and make the graphics more cartoonish
by Seltop
A shader pack that turns your world into a depth map
by Max111
Removes shading engine (NOT FULLBRIGHT!)
by xsoras
Fullbright shader, banished every shadow.👋 You’re welcome.
by kloppi
A shader pack that emulates the look of classic comic books.
A shader pack that turns your world into a normal map
by LoLip_p
Miasma - Cel-shading shader that transforms Minecraft into a toxic, mesmerizing planet, inspired by the iconic style of Borderlands.
A shader that visually assists in PVP!
by Typon
A lightweight shader that adds a realistic, warm atmosphere and soft lighting to Minecraft while maintaining the vanilla style.
Turns all entities white so it's easy to mask in Photoshop and or After Effects
by marctgamer
Transform Minecraft with the Negative Color shader,
by mewshaders
Give your Minecraft that retro 256-color look with low-res pixelation options!
by laman28
Make your Minecraft graphics render inverted
by TechDevOnGitHub
A version of Lux V1 made in collaboration with and in remembrance of BrickCraft's original creator.
Scan the space around you - each pulse of light shows you where you are...
by inuk
a fast, simple, configurable shader with the pink/black missing texture applied everywhere
by Multiverse
Turns Minecraft into a stylish black & white movie. For versions 1.7.2–1.21.5!
Shader that makes clouds white, and everything else, black
by Dooji
A PSX shader with affine texture mapping, dithering, vertex snapping and more!
by ZenithKnight
Color Lookup Tables
by Abelosky
An AI-made Minecraft shader. Translucent animals, black fishes and much more. AI it's AI...
by Pyvton
makes the hand invisible in the first-person perspective
by l_aggy
One of if not the best peformance shader without compromising on customizability and visuals.
by CmReNano
This shader converts the entire image in the game to black and white, using the formula (R + G + B) / 3 to determine the brightness of each pixel.
Showing 49 to 72 of 78 results
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