A mod that modifies the vanilla player model
The Yes Steve Model mod is a Minecraft Forge/Fabric/NeoForge mod that modifies the vanilla player model, using geckolib at its core, using Minecraft Bedrock Edition models and animation files. This allows players to customize player models and animations as they wish.
Custom Model Wiki: http://page.cfpa.team/ysm/
Discord: https://discord.gg/ZKeRUt95Ez
This github repository is maintained by community player @Elaina and stores many YSM models shared by art authors: https://github.com/Elaina69/Yes-Steve-Model-Repo
Versions 1.1.5 and earlier were written in pure Java and support the three major mainstream platforms and mobile platforms.
Since the encryption algorithm of the old versions written in Java was quickly cracked, starting from version 1.2.0, the core encryption and rendering parts are all written in C++. This greatly improves the rendering performance and security, but the multi-platform support is poor.
The system support situation is as follows:
| System | Client | Server |
|---|---|---|
| Windows AMD64 | ✅ | ✅ |
| Linux AMD64 | ✅ | ✅ |
| Android AArch64 | ✅ | ❌ |
| macOS (Intel) | ❌ | ❌ |
| macOS (Apple Silicon) | ❌ | ❌ |

The Yes Steve Model mod takes into account the mod needs of the server community, and adopts many designs suitable for the server environment, including but not limited to:
Simple customization function: The model customization function is extremely simple. You only need to place the model, textures and animation files in a specific folder, and input the reload command in the game to automatically load and synchronize. No need to write any configuration files!
For client players, it is also extremely simple to use. After the player enters the server for the first time and waits for more than ten seconds (time-consuming for model synchronization), he can use the shortcut key Alt + Y to open the following GUI:

There are many authors who have published works on planetminecraft. You can follow them:
Version 2.2.2+ uses C++ and VMP.
Although we have used digital signatures to avoid this as much as possible, there may still be false positives from some antivirus software.
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