A mod that removes the need of air blocks when spawning a creature with structure-based system. Also with extra features.
This mod removes the need of air blocks when spawning a creature with structure-based system.

(The block in question now can be any block)
The mod also tries to spawn the golem in a safe position.

Because of the golem's hitbox, it can be suffocated as soon as it spawns if it is next to a wall or blocks at head height. So there are two options you can choose to avoid this.
These features can be enabled/disabled as you want in the config file, and yes, both can be enabled:

The mod allows the golem to do the following:
1» Be inmune to suffocation until the golem hits the ground, so lets the code wait until it's useful.
2» Teleport to the best direction (also corners), where fewer blocks are.
3» Break those blocks if needed.
(The golem will ignore directions with unbreakable blocks and do nothing if there are only unbreakable blocks.)
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