Adds moving pirate ship structures to your world, with working cannons!

This mod adds pirate ships to your world which sail of their own accord. These ships come with a fearsome crew, and cannons which will shoot at your ship. Killing the pirates will disarm the cannons, leaving the ship and its booty free for you to plunder!!
The fabric version of this mod requires: Valkyrien Skies and Eureka
The forge version currently utilises Sinytra as a compatibility layer! You will also need Forgified Fabric API and Kotlin For Forge as well as Valkyrien Skies and Eureka
Pirate ships generate as structures and are assembled by a Motion Invoking Block (unobtainable in survival) once within simulation distance. This block will drive the ship in a pattern - by default in a circle.
Pirates that spawn on ships have a special property: some pirates are designated as cannoneers or helmsmen. Killing a cannoneer will stop its cannon from auto-firing, and killing the helmsman will replace the ship's Motion Invoking Block with Spruce Planks.
To combat these pirate ships, you will likely want to bring your own cannons! Cannons can be created by placing a Cannon Activator Block behind a Dispenser. This will convert the dispenser into a Cannon Dispenser, letting you fire Cannonballs from it. To shoot a cannon, power the Cannon Activator Block (back of cannon) with a redstone signal.
The Cannon Activator Block can be crafted with the same recipe as a Dispenser, except with Gunpowder instead of Redstone Dust.
Cannonballs can be crafted with Blaze Powder, Gunpowder, and an Iron Ingot in any pattern.
Shipwreck structures can be found throughout the world that contain treasure similar to what you can find on pirate ships.
Acrogeneous - Original author and fearless captain
G_Mungus - Author and cunning quartermaster
Ankiolyne - Artist and tactful navigator
Quoissant - Author and inspired ship architect
Ship contest winners:
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