Totem Damageable
Multi-life Totems with merging, durability, and full server control
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Updated 1 day ago
About
Totem Damageable transforms the Totem of Undying into a durability-based item with multiple lives per totem.
Instead of disappearing after one use, a totem can save you multiple times — with full server configurability and seamless multiplayer support.
Perfect for survival servers, hardcore tweaks, and RPG-style gameplay.
❤️ Multi-Life Totems
- Totems have configurable lives (default: 3).
- Each activation consumes 1 life instead of destroying the totem.
- Final life consumes the totem like vanilla.
🔨 Anvil Merging
Combine two totems in an anvil to create a Merged Totem:
- Merged totems gain increased max lives.
- Cannot exceed the configured cap.
- Fully repaired on merge
- Toggle merging on/off via command.
📊 Visual Feedback
Actionbar shows lives remaining when a totem saves you.
- Custom durability bar reflects remaining lives.
- Tooltip displays:
- Current lives
- Max lives
- “Merged Totem” label when applicable
⚙️ Server Configuration (Persistent)
Settings are saved to:
config/totem-damageable.json
Configurable options:
- Default totem lives
- Maximum allowed lives
- Merge enabled/disabled
🛠 Admin Commands
All settings persist across restarts.
- /totemstatus Shows current settings
- /totemlives <1–100> Set default lives @
- /totemcap <1–500> Set maximum allowed lives @
- /totemmerge <true/false> Enable or disable merging @
- /totemreload Repairs all damaged totems (online players) @
all commends with @ near them are OP only
- ✔ Works in singleplayer (host always has permission)
- ✔ Works in multiplayer (requires permission level 2)
🔄 Automatic Compatibility
- Updates outdated totems when picked up or when players join.
- Repairs and syncs inventories automatically.
- Works with ender chests.
🎮 Gameplay Impact
Totem Damageable adds strategic depth:
- Decide when to merge totems vs. keep spares
- Manage durability like tools
- Balance survival difficulty with configurable limits
- Ideal for hardcore and RPG servers
🔧 Server-Side Friendly
- Designed to be lightweight and lag-free
- No offline player scanning required
- Safe inventory updates and syncing
- Config + commands allow live tuning without restarts
📦 Default Settings
{
"totemLives": 3,
"totemCap": 20,
"mergeEnabled": true
}
💡 Use Cases
- ✔ Hardcore survival tweaks
- ✔ SMP balancing
- ✔ RPG progression systems
- ✔ Donor perks (higher merge potential)
- ✔ Challenge servers
🧩 Compatibility
- Minecraft: 1.21.11
- Fabric Loader required
- Works in singleplayer & multiplayer
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