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Too many swords
Too many swords

Too many swords

A role-based weapon mod that focuses on timing, weight, and weapon switching rather than raw damage.

download 5 Downloads · favorite 2 Followers · Updated 5 days ago
Cursed Equipment Fabric Utility 1.21.8

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Too many swords 0.0.1

0.0.1 · 5 days ago · 358.72 KB

Fabric 1.21.8

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About

🗡️ Too Many Swords

Too Many Swords is a role-based Minecraft weapon mod that adds multiple custom swords with unique 3D models, distinct playstyles, and different combat roles. Instead of simple stat upgrades, each weapon is designed around timing, weight, speed, and decision-making in combat.

This mod focuses on variety and identity — every sword has a clear purpose and encourages players to switch weapons based on the situation rather than relying on a single overpowered blade.

The project is currently in early beta, with more content, balance changes, and improvements planned.

⚔️ Weapons

Knight Longsword A balanced longsword designed for standard combat and general use.

Warrior Longsword A heavier longsword with a more aggressive feel, suited for players who prefer stronger hits.

Cutter Blade A cutter-style sword focused on slashing attacks and close combat.

Piercer Blade A narrow, thrust-focused blade designed for precise attacks. (Model issues have been fixed in a later update.)

Crusher Blade A heavy weapon built around impact. Can briefly stun enemies when hit.

Pirate Knife A short, fast blade inspired by pirate-style weapons, emphasizing speed and simplicity.

Echo Saber A stylized late-game sword with a faster attack speed, ideal for follow-up attacks after stunning enemies.

Speed Blade A lightweight sword that grants Speed III while held and has a faster attack cooldown, making it ideal for mobility and disengaging from combat.

🎯 Why download this mod?

Adds custom 3D weapon models, not just retextured swords

Each weapon has a clear role and purpose

Encourages weapon switching, timing, and positioning

Designed to expand combat variety without replacing vanilla gameplay

🕹️ How to use

All weapons function as standard swords and can be used in normal combat. Some swords provide passive effects while held or special effects when hitting enemies, encouraging different playstyles and combinations.

❓ FAQ

Q: What does this mod add? A: Multiple custom swords with unique models and distinct combat roles, designed to feel different from one another rather than being simple stat upgrades.

Q: Which Minecraft versions are supported? A: Currently, this mod supports Minecraft 1.21.8.

Q: Which mod loaders are supported? A: Fabric is currently supported. NeoForge support is planned for a future update.

Q: Are these weapons overpowered? A: No. Each weapon has strengths and weaknesses. Some focus on speed, others on control or heavy hits, encouraging skill-based combat rather than raw damage.

Q: Is this mod still in development? A: Yes. This mod is currently in beta, and updates will focus on bug fixes, balance, and new weapons.

Q: Where can I report bugs or give feedback? A: This mod is part of Fabcode’s Mall. Please join the Fabcode’s Mall Discord server for feedback and bug reports.

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Client: Required Server: Required
gavel MIT

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