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TAA-Distant Horizons port
TAA-Distant Horizons port

TAA-Distant Horizons port

fork of TAA project that adds Distant Horizons support

download 3.5K Downloads · favorite 9 Followers · Updated 3 days ago
Iris Potato Vanilla-like 1.20.1

Versions

inventory_2
TAA-Distant Horizons port 1.1.2 HOTFIX2

1.1.2 · 6 days ago · 18.78 KB

Release download
Iris 1.20.1
inventory_2
TAA-Distant Horizons port 1.1.1 HOTFIX

1.1.1 · 6 days ago · 18.77 KB

Release download
Iris 1.20.1
inventory_2
TAA-Distant Horizons port 1.1

1.1 · 6 days ago · 18.77 KB

Release download
Iris 1.20.1
inventory_2
1.0

1.0 · 1 month ago · 26.75 KB

Release download
Iris 1.20.1
inventory_2
b0.4

b0.4 · 1 month ago · 26.71 KB

Iris 1.20.1

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About

Fork of https://modrinth.com/shader/taa to add distant horizons support. Only tested 1.20.1 briefly, here be dragons! Has vanilla looking ssao, personally it looks better than DH's default.

approximately a 5% performance impact(at 4 samples—at highest configuration(12 samples) expect around 13% performance impact)

Features:

  • Works with Iris and Colorwheel(enable fallbackmode in colorwheel)
  • TAA: Core feature, smooths edges
  • Sharpening:
    • Unsharp Mask: Leaves trails behind fast moving objects.
    • CAS (Contrast Adaptive Sharpening): More stable, but still has some downsides to it.
  • Fog Start Distance:
    • Configurable fog start for distant horizons, as a ratio of the render distance.
  • Vanilla-like Ambient Occlusion:
    • Configurable Ambient Occlusion samples, higher looks better but runs slower.
    • Configurable Radius and Intensity: Preference based, feel free to play around with these, default values should look the same as vanila(or at least close enough).
open_in_new View on Modrinth
Compatibility
Client: Required Server: Unsupported
gavel MPL-2.0

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