Fill the artillery launcher with missiles, then launch the artillery indicator, and saturation artillery coverage will follow
This mod introduces three core items: the Artillery Designator, the Artillery Launcher, and the Missile. Together, they form a tactical artillery system that allows players to coordinate remote explosive strikes with precision and strategy.
The Artillery Designator serves as the targeting device, guiding the Artillery Launcher to a specific location. The Artillery Launcher functions as an automated launch platform, capable of delivering Missiles to designated coordinates. The Missile acts as both ammunition for the launcher and a handheld explosive that can be thrown manually.
To set up the system, first place the Artillery Launcher and load it with Missiles. Then, while holding the Artillery Designator, press Shift + Right-Click to bind it to the launcher. Once linked, simply throw the Designator anywhere within render distance. The launcher will automatically calculate trajectory and launch Missiles toward the target point.
Upon throwing the Designator, detailed strike information will appear in the chat, including the target coordinates, distance from the launcher, artillery spread radius, and estimated time of impact. When a Missile lands—whether launched or thrown—it detonates immediately upon contact with any surface.
Crafting these items is straightforward:
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