A mod that adds an extra layer of difficulty to minecraft's health system
First of all, let's thank our lad, Lellson, for making many, many useful mods, including this one, and allowing me to continue developing it, if you're seeing this Lellson, you're awesome!
Also, make sure to join my discord server if you want! There you'll find news about almost anything I am doing! : https://discord.gg/JZ8H3fryaB
Now back to the mod, this mod is basically a continuation of Rough Tweaks, with many planned features (Look below)
This mod basically adds 5 items (All can be configured via this mod's config!):
Healing Salve :
Plaster :
Bandage :
Medkit :
Enchanted Medkit :
Now that we're done with what the mod adds, let's see what other mechanics does it add!
Disabled natural health regeneration, which means you CANNOT regain hearts naturally, this can be enabled any time via a gamerule "/gamerule naturalRegeneration true"
Sleeping now heals 2 hearts (Can be disabled via config)
This mod still has MANY planned features:
Changing recipes (I mean they're ridiculously annoying)
Support more languages (You can help translate this mod via github!)
Add more healing items
And so much more, please suggest stuff in my github!
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