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Not Enough Pets
Not Enough Pets

Not Enough Pets

Adds a variety of cats, dogs, and parrots. Parrots are backported to versions older than 1.12.2

download 149.8K Downloads · favorite 64 Followers · Updated 1 year ago
Decoration Forge 1.6.4 1.7.10 1.8.9 1.9.4 1.10.2 +2 more

Versions

inventory_2
Not Enough Pets 2.4.1 for JE 1.12

2.4.1-1.12 · 1 year ago · 920.26 KB

Release download
Forge 1.12.2
inventory_2
Not Enough Pets 2.4.1 for JE 1.11

2.4.1-1.11 · 1 year ago · 943.60 KB

Release download
Forge 1.11.2
inventory_2
Not Enough Pets 2.4.1 for JE 1.10

2.4.1-1.10 · 1 year ago · 942.25 KB

Release download
Forge 1.10.2
inventory_2
Not Enough Pets 2.4.1 for JE 1.9

2.4.1-1.9 · 1 year ago · 941.86 KB

Release download
Forge 1.9.4
inventory_2
Not Enough Pets 2.4.1 for JE 1.8

2.4.1-1.8 · 1 year ago · 943.25 KB

Release download
Forge 1.8.9

About

NEP banner

Are you tired of the same domestic cat/dog/parrot types? Have you wanted to obtain an Ocelot as a pet? Did you want parrots in 1.11 or earlier? Are you annoyed at pet sounds?

Then this mod is for you!

Not Enough Pets features the following:

  • When you tame any cat, it retains its skin rather than getting a random one
  • Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
  • Every other texture variation spawns in villages
  • All of the JE 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin
  • JE 1.14 cat/ocelot sounds are implemented, as is one unused cat sound
  • Parrots are backported from 1.12 to earlier versions
  • There are multiple additional dog and parrot skins
  • Tamed cats now have dye-able collars
  • Swamp Huts spawn with a black cat
  • Dog varieties spawn as village strays
  • Wolf varieties are found in the wild
  • There is a config setting to reduce the frequency of tamed cat/dog/parrot noises
  • There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort
  • There is a config setting to control how far you can fall before a parrot dismounts from your shoulder
  • You can control what mob sounds the parrot mimics, and can include mob mods and sounds
  • Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
  • Parrots do not leave your shoulders when you're riding on another entity (horse, mine cart, etc)
  • Cat behavior, such as how to tame them and creeper avoidance, is unchanged
  • Mooshrooms can sometimes spawn with a brown-mushroom texture

Summoning the breeds:

Note: starting at version 1.4.0, NEP now has spawn eggs! However, these eggs don't control for animals' ages or owners.

You can summon in the pets you want with this command:

/summon [entity name] ~ ~ ~ {Owner:[owner's name], CatType:[integer of type], Age:[age integer]}

[entity name] depends on your Minecraft version:

  • 1.11 or 1.12: notenoughpets:ocelot_nep (or wolf_nep or parrot_nep)
  • 1.7 to 1.10: notenoughpets.Ocelot_NEP (or Wolf_NEP or Parrot_NEP)
  • 1.6.4: lol sux2bu

Check out the gallery for the different breeds of cat, dog, and parrot!

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Categories
Compatibility
Client: Required Server: Required
gavel LGPL-3.0-only

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