A modified version of MMV that doesn't have hostile mob variants
A little modification of More Mob Variants by nyuppo that completely disables the hostile mob variants, making it compatible with other mods or resourcepacks that change hostile mob textures or behaviour.
When used with Mobs Refreshed:

More Mob Variants description:
📖 About
Recent mobs that have been added to the game all have plenty of fun variants to look at, but what about the old ones?
This mod adds new variants to the older mobs that all look the same, to make them a little more fresh.
Variants are added through NBT, meaning that they will be persistent across all players.
All variants and features are data-driven, allowing for full customization through datapacks.
💡 Installation
This mod has to be installed server-side and client-side, although clients without the mod can still join servers with the mod.
📁 Features
In addition to the default texture, the mod currently features the following new variants:
•Cat
Gray Tabby
Doug
Handsome
Tortoiseshell
•Chicken
Amber
Bronzed
Gold Crested
Midnight
Skewbald
Stormy
Skeleton (if spawned in the nether)
Duck (rare)
•Cow
Ashen
Cream
Cookie
Dairy
Pinto
Sunset
Umbra
Wooly
Albino (rare, spawns in taigas)
•Pig (all variants can be muddy)
Mottled
Piebald
Pink Footed
Sooty
Spotted
•Sheep (all variants can have horns)
Fuzzy
Patched
Rocky
Inky
Long-nosed
•Wolf
All default variants from 1.20.5
Basenji (jupiter + golden retriever, or rusty + ashen)
French Bulldog (husky + golden retriever, or rusty + golden retriever)
German Shepherd (jupiter + husky, or woods + chestnut)
Golden Retriever (jupiter + pale (default), or rusty + pale (default))
Husky (black + ashen, or snowy + ashen)
Jupiter (rusty + woods, or striped + woods)
Skeleton (breeding in nether)
White Terrier
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