stop mobs that normally burn in the sun from doing just that.
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You must configure the mod to block mobs from burning based on their resourcelocation aka modid:unlocalizedname.
You can get this information in the game by hitting F3+H. Then open creative and hover over a spawn egg or spawn item. You will see the extra information displayed.
In the config you specify explicit mobs with full resourcelocation or you can globally by the modid only. There are examples for both in the config.
Enjoy the Challenge!
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