A datapack that adds 7 new, multiplayer balanced weapons
This datapack adds 7 new weapons that are all balanced and multiplayer ready
Scythe
The scythe does the same damage as its sword counterpart, with a longer reach and cooldown, but has a much higher sweeping ratio, and if you right click while holding one, you can activate its ability and steal 2 hearts from each mob/player around you, and take them as absorption hearts.
Broadsword
(Uses slabs for wood and stone, and corresponding nuggets for iron, gold and copper)
+1 damage as its axe counterpart, but with a longer cooldown and a bit more range, when you kill a mod or player with it, you gain strength 2 for 3 seconds
Katana
Does +1 damage as its sword counterpart with a slightly faster cooldown, when your right click with it you dash 5 blocks forward, and deal 3 hearts of damage that ignore armor to all entities that you pass through
Knuckles
Deal +1 damage as its sword counterpart with a faster cooldown, but much less range, and much lower durability, if you hold one in each hand, and right click you gain resistance 5 for 1 second (Basically a parry)
Staff
Deals -1 damage as its sword counterpart with a much faster cooldown, much more range, and it can block like a shield, but you can still sprint and move at normal speed while using it
Rapier
Deals -1 damage as its sword counterpart with a much faster cooldown and much more range (like the staff) but it can deal percing attacks up to 4 blocks away, like the spear
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