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Lechat's shaders
Lechat's shaders

Lechat's shaders

A beautiful shader meant to run on both potatoes and NASA PC's

download 1.0K Downloads · favorite 2 Followers · Updated 5 days ago
Colored-lighting Iris Low Medium Optifine Potato Reflections Semi-realistic Shadows Vanilla-like 1.7.2 1.7.3 1.7.4 1.7.5 1.7.6 +74 more

Versions

inventory_2
Lechat's shaders v0.2

0.2 · 5 days ago · 49.91 KB

Iris Optifine 1.7.2 1.7.3 1.7.4
inventory_2
Lechat's shaders 0.1

0.1 · 6 days ago · 44.51 KB

Iris Optifine 1.7.2 1.7.3 1.7.4

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About

Lechat's Shader Pack

A performance-focused Minecraft shader pack with multiple quality profiles, dynamic lighting, and customizable water effects. Designed for flexibility across a wide range of hardware configurations.


Please note that the project is in beta version, graphics may not be what you expect, and some bugs can remain !

Feel free to contact me on Discord (@lechat87) if you encounter any bugs !

Overview

This shader pack delivers a balanced visual experience with five distinct performance profiles. From minimal-impact POTATO mode for low-end systems to feature-rich ULTRA mode for high-end setups, each profile is carefully tuned to provide optimal visuals without sacrificing playability.

Key highlights include profile-based fog and water systems, dynamic day/night lighting cycles, and extensive customization through the shaders.properties configuration file.


Features

Technical Features

  • Multiple Performance Profiles: Five preset configurations (POTATO, LOW, MEDIUM, HIGH, ULTRA) tailored to different hardware capabilities
  • Profile-Based Fog Settings: Each profile has optimized fog parameters, with POTATO mode offering a clean no-fog aesthetic
  • Profile-Based Water Features: Adjustable wave height and reflection intensity scaled per profile
  • Customizable Settings: Fine-tune your experience via the shaders.properties configuration file
  • Optimized Codebase: Fixed syntax errors and optimized lighting calculations for stable performance
  • Balanced Brightness: Consistent lighting levels across all performance profiles

Visual Features

  • Dynamic Lighting: Realistic day/night cycles with smooth transitions
  • Water Effects: Animated waves with adjustable height and reflective surfaces
  • Atmospheric Effects: Configurable atmospheric scattering per profile
  • Underwater Rendering: Fixed underwater view with improved visibility
  • Tone Mapping: Realistic color grading for natural-looking scenes
  • Clean Aesthetic: Bloom disabled intentionally for a crisp, uncluttered look

Performance Profiles

Profile Description Best For
POTATO Minimal effects, no fog, basic water, maximum performance Low-end PCs, laptops, integrated graphics
LOW Light effects, light fog, basic waves Entry-level GPUs, older hardware
MEDIUM Standard effects, moderate fog, standard waves Mid-range systems, balanced performance
HIGH Enhanced effects, normal fog, high waves with refraction High-end GPUs, detailed visuals
ULTRA Maximum effects, reduced fog for clarity, extreme waves, all features Top-tier hardware, screenshot-quality visuals

Profile Details

POTATO

  • Disabled fog for maximum visibility and performance
  • Basic water rendering without wave animation
  • Minimal post-processing overhead
  • Ideal for achieving high frame rates on limited hardware

LOW

  • Light atmospheric fog for depth
  • Simple wave animations
  • Reduced effect complexity
  • Good balance for budget GPUs

MEDIUM

  • Standard atmospheric scattering
  • Moderate wave height and reflection
  • Full feature set at reduced intensity
  • Recommended for most modern systems

HIGH

  • Enhanced atmospheric effects
  • High wave height with water refraction
  • Improved reflection quality
  • Suitable for dedicated gaming GPUs

ULTRA

  • Maximum visual fidelity
  • Reduced fog density for crystal-clear long-distance views
  • Extreme wave height (2.0x) with full reflection intensity (1.0)
  • All advanced features enabled
  • Requires high-end graphics hardware

Water Effects

The shader pack features a sophisticated water rendering system with profile-scaled parameters:

Wave Height Scaling

  • POTATO: 0.5x (minimal animation)
  • LOW: 0.6x (basic movement)
  • MEDIUM: 1.0x (standard waves)
  • HIGH: 1.5x (pronounced waves)
  • ULTRA: 2.0x (extreme wave height)

Reflection Intensity

  • Adjustable from 0.3 (subtle) to 1.0 (maximum reflectivity)
  • Profile-tuned for optimal visual balance
  • Dynamic based on viewing angle and lighting conditions

Additional Water Features

  • Underwater View Fixes: Improved visibility and color correction when submerged
  • Smooth Transitions: Seamless blending between above and below water
  • Surface Reflections: Environment mapping for realistic water surfaces
  • Refraction Effects: Light bending at water surfaces (HIGH and ULTRA profiles)

Installation

  1. Download the shader pack ZIP file
  2. Place the ZIP file in your Minecraft shaderpacks folder:
    • Windows: %appdata%/.minecraft/shaderpacks/
    • macOS: ~/Library/Application Support/minecraft/shaderpacks/
    • Linux: ~/.minecraft/shaderpacks/
  3. Launch Minecraft with OptiFine or Iris/Oculus installed
  4. Navigate to Options > Video Settings > Shaders
  5. Select the shader pack from the list
  6. Click Done to apply

Requirements

  • Minecraft 1.16.5 or newer (recommended)
  • OptiFine HD U G5 or newer, OR
  • Iris Shaders / Oculus (for Fabric/Forge mod loaders)
  • OpenGL 4.0 compatible graphics card (minimum)

Configuration

In-Game Settings

Access shader settings through: Options > Video Settings > Shaders > Shader Options

Select your desired performance profile from the dropdown menu. Changes apply immediately without requiring a game restart.

Advanced Configuration

For advanced users, edit the shaders.properties file located in the shader pack directory:

shaderpacks/
  Lechats-Shaders/
    shaders/
      shaders.properties  <-- Edit this file

Key Configuration Options

Setting Description Range
WAVE_HEIGHT Controls water wave amplitude 0.5 - 2.0
REFLECTION_INTENSITY Water surface reflectivity 0.3 - 1.0
FOG_DENSITY Atmospheric fog thickness 0.0 - 1.0
TONEMAP_TYPE Color grading algorithm Various

Tips for Best Performance

  • Start with the POTATO or LOW profile and increase settings gradually
  • Monitor your frame rate using the F3 debug screen
  • Reduce render distance before lowering shader quality
  • Close background applications for improved performance
  • Update your graphics drivers to the latest version

Troubleshooting

Low Frame Rates

  • Switch to a lower performance profile
  • Reduce Minecraft render distance
  • Disable V-Sync in video settings

Visual Artifacts

  • Ensure your graphics drivers are up to date
  • Try switching between OptiFine and Iris/Oculus
  • Reset shader settings to defaults

Water Not Rendering Correctly

  • Verify you are using a compatible Minecraft version
  • Check that your GPU supports the required OpenGL version
  • Try resetting the shader pack configuration

License

This shader pack is provided as-is for personal use in Minecraft. Redistribution or modification should respect the original licensing terms of any included code libraries.

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Compatibility
Client: Required Server: Unsupported
gavel MIT

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