Complete Server Mod with Jobs, Economy and Homes
Players can choose a job to earn money and XP by performing specific actions:
Progression system: Each level grants additional money and XP bonuses.
Earn money by performing job-related actions.
Transfer money between players.
Display current balance.
Convert your money into physical items (custom heads) to carry or trade:
1 ticket = $100 (configurable)
Name can be changed in config
Can be stored in inventory
Create teleportation home points:
First home is free
Price of additional homes increases exponentially
Maximum of 10 homes (configurable)
/job # View all available jobs
/job join <name> # Join a job
/job leave # Leave your current job
/job info # View your current info
/job info <name> # View info about a specific job
/job stats # View all your levels
/balance # View your balance
/bal # Short alias of /balance
/money # View your balance (long command)
/money pay <player> <amount> # Send money to a player
/money top # Richest players leaderboard (NEW)
/money exchange <amount> # Convert money into tickets
/money redeem <amount> # Convert tickets into money
/home # Teleport to first home
/home <name> # Teleport to a specific home
/home set <name> # Create/edit a home
/home list # View all homes
/home delete <name> # Delete a home
You can modify all these parameters in the config.json file:
{
"currency": {
"name": "Dollar",
"symbol": "$"
},
"tickets": {
"name": "Ticket",
"value": 100.0
},
"features": {
"enable_jobs": true,
"enable_money": true,
"enable_homes": true
}
// ... other reward configurations
}
Each action gives:
Money (in dollars)
XP (experience to level up)
Example (Miner):
Stone: $5 + 2 XP Coal: $10 + 5 XP Iron: $20 + 10 XP Diamond: $50 + 25 XP
Level bonus: +$100 each level (configurable)
Bonus every 2 levels: extra XP and money (configurable)
Progress bar: displayed in the action bar to track XP progression.
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