Currently, blocks whose top height on collision is the same as the top height of a full block will not be destroyed. (etc. stair, glass pane, end rod...)
Available Config :
breakable : Blocks that will be broken by a falling block.
nonBreakable : Blocks that won't be broken by a falling block.
dropsWhenBroken : Blocks that drop the items when broken.
noDropsWhenBroken : Blocks that drop no items when broken.
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