For every 5 levels of experience gained, the player's heart count increases by one
1.玩家开局3颗心,3颗饱食度。
2.每升5级经验增加一颗心,等级越高升级所需经验越多。
3.钻石、绿宝石、青金石、红石可右键食用增加经验。
4.玩家跳跃奔跑时消耗饱食度更快,且无法满饱食度回血。
5.玩家全天可躺床,21点后才可睡觉度过夜晚,睡觉可以回血。
6.玩家可以被饿死,毒死,且中毒时间减半。
Players start with 3 hearts and 3 satiety points.
For every 5 levels, one heart is added. The higher the level, the more experience is required for upgrading.
Diamonds, emeralds, lapis lazuli, and redstone can be eaten by right-clicking to increase experience.
Players consume satiety faster when jumping and running, and cannot regain health when their satiety is full.
Players can lie in bed all day, and can only sleep to pass the night after 9 PM. Sleeping can restore health.
Players can starve to death, be poisoned, and the poisoning duration is halved.
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