adds a scary man! to your world!
Adds a new horror creature that inhabits forest biomes
The entity manifests only when the player is inside wooded areas
Focuses on tension, strange sounds, and unpredictable encounters
Behavior Around Players
Moves around near the player instead of always attacking directly
Can interact with the environment to create fear, such as:
Tree and wood creaking sounds
Footsteps nearby
Breaking placed torches
Knocking on doors and windows
May attack if the player stays in the forest too long
Danger Conditions
More active and threatening at night
Activity increases during thunderstorms
Some events trigger when the player is not looking directly at the source
Conversation