Powerful cinematic cutscenes builder
Frametica is a powerful and comprehensive mod for Minecraft Forge that provides a complete toolkit for creating cinematic cutscenes and animated sequences directly within the game. Designed for content creators, map makers, and server administrators, Frametica enables you to craft professional-quality cinematic experiences without leaving Minecraft.
Frametica serves as a specialized framework for creating, managing, and playing back cinematic cutscenes in Minecraft. The mod allows players to record camera paths by placing waypoints throughout the world, then replay those paths as smooth, cinematic camera movements. This functionality is essential for:
Choose from multiple interpolation algorithms to achieve different movement styles:
Follow these simple steps to create and play your first cinematic cutscene:
Start Recording Waypoints
/ft add to place your first waypoint/fta v to show placed points/ft add again to place another waypointAdd Optional Wait Times (Advanced)
/ft add <seconds> where <seconds> is how long to wait/ft add 2.5 will add a waypoint with a 2.5 second pauseSave Your Cutscene
/ft save <id> where <id> is a name for your cutscene (e.g., /ft save intro_scene)Play Your Cutscene
/ft play <id> to play your saved cutscene (e.g., /ft play intro_scene)/ft pause, resume with /ft resume, or stop with /ft stopClear and Start Over (Optional)
/ft clear to remove all current waypointsExample Workflow:
/ft add # Place first waypoint at spawn
/fta v
[Move to position 2]
/ft add # Place second waypoint
[Move to position 3]
/ft add 1.5 # Place third waypoint with 1.5 second pause
[Move to position 4]
/ft add # Place final waypoint
/ft save my_first_cutscene # Save the cutscene
/ft play my_first_cutscene # Play it back!
/ft add to place waypoints at desired camera positions/ft add <waitTime> to add pauses at waypoints/ft save <id> to save your recorded path/ft play <id> to replay your cinematic sequence/ft add [waitTime] - Add current position as a waypoint (with optional wait time in seconds)/ft save <id> - Save current waypoints as a cutscene with the specified ID/ft play <id> [duration] - Play a cutscene (auto-duration or custom duration in seconds)/ft list - List all saved cutscenes/ft pause - Pause the currently playing cutscene/ft resume - Resume a paused cutscene/ft stop - Stop the current cutscene/ft clear - Clear all waypoints/fta)/fta p - Pause/fta r - Resume/fta s - Stop/fta l - List cutscenes/fta c - Clear waypoints/fta v - Toggle particle effects/ft debug mode - Toggle debug mode/ft debug player - Toggle static player model rendering/ft debug cinematic - Toggle cinematic bars/ft fps [value] - Get or set target FPS (30-300)/ft smooth [on/off/factor] - Control transition smoothnessThis mod is designed for legitimate use in:
The mod does not provide any unfair gameplay advantages, cheating mechanisms, or exploits. All features are intended for creative and cinematic purposes within the bounds of normal gameplay.
mods directoryThis project is licensed under the MIT License. This license allows for free use, modification, and distribution, with the requirement that you must include the original copyright notice and license text when redistributing or using this mod. Attribution to the original authors (Nulled, Askiphy) is required.
For issues, feature requests, questions, or contributions, you can get help through:
The mod is actively maintained and updated based on community feedback.
Note: This mod currently works best in single-player mode. Multiplayer support is planned for future updates. The mod requires both client and server components, which are automatically active in single-player worlds.
Conversation