Simulate network latency in singleplayer for PvP practice
A client-side Fabric mod that simulates network latency in singleplayer Minecraft for PvP practice. Perfect for players who want to practice combat mechanics under realistic network conditions.
All commands are client-side and start with /ping:
Toggle delay for specific packet types:
Q: Does this work on multiplayer servers?
A: No, the mod is automatically disabled when connected to real multiplayer servers.
Q: Will this get me banned?
A: No, it only works in singleplayer and doesn't provide any advantage.
Q: Why do my hits still look instant?
A: The mod delays server-side processing, not client-side visuals. This is how real lag works.
Q: Can I use this with other mods?
A: Yes, FakePing is compatible with most Fabric mods.
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