A simple mod that adds seasons to the game, dynamically changing biomes as you play.
A simple mod that adds seasons to the game, dynamically changing biomes as you play.
Fabric Seasons adds four seasons to Minecraft, each lasting 28 in-game days (configurable). The current season is defined by the world time (using /time set 0 will reset to day 1 of spring). Each season has its own changes; during the spring, biomes will mostly try to match their original characteristics.
The mod has 2 components:
To get the full experience it's recommended that you install the mod on both the server and the client.
Biomes have different temperatures depending on the current season:
Depending on the original temperature/precipitation of the biome, this behavior can change.
Crops will grow at different speeds depending on the current season.
Each individual crop will have a pre-configured growth speed for one of the four seasons, this is controlled by a datapack and can be changed by the user if they want.
For bug reporting please proceed to the mod's GitHub repository: https://github.com/lucaargolo/fabric-seasons
If you have any other questions or suggestions, feel free to call me on Discord @D4rk#0693
You can find me in the Cafeteria Development guild.
Conversation