This is an infection mod with magical elements.
Introduction
Welcome to End-Parasitize and Convert All! You can also refer to the mod as E-PCA. This is a magic-themed adventure mod focused on confronting manifestations of outer gods: parasites. So me inspiration for this mod comes from Scape and Run: Parasites, but it is not Scape and Run: Parasites, so please do not confuse the two.
Process Overview (Including Unimplemented Concepts)
In the early stage, the parasite will covertly appear in every dark corner of the world, passively spreading infectious curses to affect regions; in the mid stage, the parasite begins to use accumulated biomass to create aggressive individuals and starts to influence blocks and bodies of water; in the late stage, the parasite gradually spreads to every corner, creating powerful beings that abandon infection to fully resist other threats, and assimilates all biomes, ultimately taking over the entire world.
However, in the early stages, you can prepare magma and various weapons that deal fire damage, which can reliably kill parasites (still useful in mid-game); in the mid-game, you can make full use of the multi-block altar structures to craft more powerful items and weapons, and gain abundant buffs; in the late game, you will need to trade with gods or even become a god yourself to withstand the terrifying power of the parasites.
Precautions
E-PCA is not an official 1.20.1 version port of Scape and Run: Parasites. It is now a mod that does not use any of the original mod's resources, and the members of the E-PCA development team have no affiliation with the official members of Scape and Run: Parasites.
E-PCA will only roughly reference the overall creatures from Scape and Run: Parasites and will undergo a lot of modifications.
The code and art of E-PCA are entirely original. To prevent potential copyright issues, the sound effects use free sounds and original Minecraft sounds. We are still looking for relevant personnel and creating our own, and will not use copyrighted sound effects.
Important Notice (What You Need to Know)
This module is still in its early stages, and various planned features are gradually being implemented. The development team is somewhat understaffed for the module's ambitious goals, and updates are particularly prone to being slowed down by the progress of art assets. If you have relevant skills and sufficient time, you are welcome to join the E-PCA development team.
介绍
欢迎来到终末-归寄万物!你也可以简称模组为归寄万物和归寄。这是一个以对抗外神化身:寄生体为主要目标的魔法向冒险模组。此模组的部分灵感来源于逃逸:寄生体,但并不是逃逸:寄生体,请不要混淆。
流程概览(包含未实装的设想)
在前期,寄生体会隐蔽地出现在世界的每个黑暗角落,被动的传播传染性诅咒来影响地区;而中期,寄生体开始利用积攒的生物质创造充满攻击性的个体,并开始影响方块与水域;在后期,寄生体会慢慢遍布各个角落,创造放弃感染转而全面抵抗其它威胁的强大个体,并同化所有生物群系,最终取代整个世界。
不过,在前期,你可以准备岩浆以及各种能造成火焰伤害的武器,它们可以稳定击杀寄生体(中期仍然通用);在中期,你可以充分利用祭坛多方块结构制作更为强大的物品和武器,并获取丰富的buff加成;而后期,你需要与神明交易甚至成为神明,才能抵挡寄生体的恐怖实力。
注意事项
E-PCA不是逃逸寄生体的官方1.20.1版本移植,它现在已经是一个未使用原模组资源的模组,E-PCA制作组成员均与逃逸寄生体官方成员没有任何关系。
E-PCA只会大致参考逃逸寄生体的总体生物,并且会进行大量的修改。
E-PCA的代码和美术均为原创,为了防止潜在的版权问题;音效则使用免费音效和Minecraft原版音效,我们仍然在寻找相关人员和自行创作的路上,不会采用有版权的音效。
重要通告(你需要知道的)
该模组仍然处于早期阶段,模组的各种设想内容仍然在逐步实现,制作组的人手对于模组的远大目标来说稍显不足,尤其容易被美术的进度拖慢更新。
如果你有相关长处和充裕的时间,欢迎加入E-PCA的制作组。
一些小知识 1.外神在撕碎前名为「阿胚普亚」(Hyperplasia),撕碎并重组后名为「拜欧多特」(Bio-Tort)。
2.在极其远大的规划中也没有任何关于模组最终BOSS的计划。
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