Unofficial port of Eidolon to 1.19/1.20
Disclaimer
This mod original author is Elucent and (most if not) all the assets as of 0.3.x versions are made by him. Most of the content made between the old 1.16 mod and this port was left unfinished after he lost interest in Minecraft.
As the old plans for the new content were very foggy and not disclosed in depth, i've followed the few toughts he left but ultimately backtracked on some stuff and simplified a lot that big scheme to a more humble but fun mod.
There won't be many additions planned after the refinement of the holy path items, few more spells and a more usable research system, mostly due to the hard to replicate art-style and game design of Elucent.
Feel free to reach out if you want to make an addon for this version of Eidolon, i'm open to changes in the api to make things easier to add compared to the older version.
Quick resume of added content with 0.3.0 :
Main changes exclusive to this port :
As continue of Elu's old stuff:
Progression regarding the dark path is almost unchanged, start by giving the Ars Ecclesia to a Witch and then start praying at an altar with an effigy.
DO NOT REPORT BUGS OR QUESTIONS TO THE ORIGINAL DISCORD OF EIDOLON, I warned thee, Gabb will have all the rights to feast on your heart.
Only requirements is Curios. No ports to older versions or modloaders will be done.
Project description from the 1.16 page, still relevant for showcase:
Introduction
Eidolon is a magic mod, originally made by Elucent for 1.16, that draws on a lot of different inspirations, with aspects of alchemy and theurgy. It takes a bit of a dark perspective, also featuring mechanics themed around necromancy and soul manipulation. If you have ever wanted to roleplay as a dark mage, performing strange rituals and communing with dark gods, this is the mod for you. As of the 0.3 update, you might also try to play as a light cleric, but most of the mod still orbit around the dark path.
To get started with Eidolon, craft the Ars Ecclesia:

This book contains documentation of all the mod's features, including crafting recipes. It won't adapt to custom recipes or recipe removals!

With it, you have everything you need to get started with the mod!
Rituals

Using shards of pure soul energy, activate powerful rituals at the brazier. Create new items, summon monsters, and ward huge areas from hostile creatures.
Theurgy

Build an altar and pray to the dark or the light lord. Perform sacrifices, upgrade your altar, improve your reputation with them, and they might reveal to you new knowledge or grant you new abilities...
Artifice

Perform alchemy at the crucible, and tinker with magic items at a new workbench. Using soul shards and a huge variety of other ingredients, take your pick of a large selection of magical weapons, tools, armor, and curios.
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