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Create: Molten Vents
Create: Molten Vents

Create: Molten Vents

Adds a renewable source of the orestones found in the Create mod, and by extension, many resources.

download 385.8K Downloads · favorite 114 Followers · Updated 6 months ago
Forge Management Neoforge Technology Transportation Worldgen 1.18.2 1.19.2 1.20 1.20.1 1.20.2 +13 more

Versions

inventory_2
Create: Molten Vents 2.1.1

2.1.1 · 6 months ago · 86.43 KB

Release download
Neoforge 1.21.1 1.21.2 1.21.3
inventory_2
Create: Molten Vents 2.1.0

2.1.0 · 8 months ago · 91.37 KB

Release download
Neoforge 1.21.1 1.21.2 1.21.3
inventory_2
Create: Molten Vents 2.0.9

2.0.9 · 10 months ago · 90.79 KB

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Neoforge 1.21.1 1.21.2 1.21.3
inventory_2
Create: Molten Vents 2.0.9

2.0.9 · 1 year ago · 93.84 KB

Release download
Forge 1.20 1.20.1 1.20.2
inventory_2
Create: Molten Vents 2.0.8

2.0.8 · 1 year ago · 93.77 KB

Release download
Forge 1.20 1.20.1

About

Molten Vents is a mod which adds a renewable source of the orestones found in the Create mod, and by extension the many resources that can be processed from them.

Dormant Vent

How to use:

  • Locate a vent; Vents are found anywhere on the surface, but are more easily found underwater. (Configurable)
  • Dig out the blocks inside of the vent until you find a block that looks like the orestones the vent is made of except with magma on it, that is the dormant orestone.
  • Explode the dormant orestone by any means.
  • Notice that the dormant molten vent is now an active molten vent by seeing the magma in it become brighter.
  • Dump lava (preferrably via an automated method) on the active molten vent and watch as the lava turns into the corresponding orestone.
  • Process the orestones into resources, or use them for building.

Default Vents:

  • Veridium Vent
  • Asurine Vent
  • Crimsite Vent
  • Ochrum Vent
  • Scorchia Vent
  • Scoria Vent

How to add a custom molten block

Just add the name of the block to this list (a .json file that generates in the config folder)

{"values":["asurine","veridium","crimsite","ochrum","scorchia","scoria","exampleblock"]}

And then depending on your modloader:

Neoforge
  • Copy paste any other file in the config/molten_vents/conductive & config/molten_vents/conductive folders.
  • Rename the files to the name of the custom block.
  • Change values inside the files (Conductive is a list of blocks the molten vent can convert blocks through, it must contain the active molten vent at minimum. Convertible is a list of blocks the molten vent can convert into the new block. (ex. lava -> asurine))
Forge Make a datapack that adds these two jsons: data/molten_vents/molten_vents/blocks/conductive/exampleblock.json (You can add whatever blocks you want here but definitely include these three) ```json { "replace": false, "values": [ "examplemodthataddsblock:exampleblock", "molten_vents:dormant_molten_exampleblock", "molten_vents:active_molten_exampleblock" ] } ``` data/molten_vents/molten_vents/blocks/convertible/exampleblock.json (The lava can be changed to any other block and other blocks can be additionally added) ```json { "replace": false, "values": [ "minecraft:lava" ] } ``` Example datapack can be found in the #datapacks channel in the discord ([https://discord.gg/HHqKa8vTAN]((https://discord.gg/HHqKa8vTAN)))

Then make a resourcepack that adds the name translations, blockstates, models, and textures for "molten_vents.active_molten_exampleblock" and "molten_vents.dormant_molten_exampleblock" (optional)

How to make a custom molten vent feature

Just recreate your own copy of the placed and configured feature jsons available in the base mod in the respective directories within your own datapack: data/yourdatapackname/worldgen/configured_feature/examplevent.json data/yourdatapackname/worldgen/placed_feature/examplevent.json Then add your placed feature to the forge biome modifiers: data/yourdatapackname/forge/biome_modifier/add_vents.json

Examples are here:

<=1.20.1

>=1.21

Discord: https://discord.gg/HHqKa8vTAN

This mod may be used in any modpack.

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