What are you searching for?

Create Mechanical Spawner

Create Mechanical Spawner

A mechanical spawner block. Generates Mobs with rotation power. This mod it's meant to be used in modpacks.

download 482.1K Downloads · favorite 142 Followers · Updated 2 months ago
Forge Game-mechanics Mobs Neoforge Technology 1.19.2 1.20.1 1.21.1

Versions

inventory_2
Create: Mechanical spawner 1.3.0-6.0.8 for mc1.21.1

1.21.1-1.3.0-6.0.8 · 2 months ago · 1.16 MB

Neoforge 1.21.1
inventory_2
Create: Mechanical spawner 0.1.7-6.0.6 for mc1.20.1

1.20.1-0.1.7-6.0.6 · 7 months ago · 1.11 MB

Release download
Forge Neoforge 1.20.1
inventory_2
Create: Mechanical spawner 1.2.4-6.0.6 for mc1.21.1

1.21.1-1.2.4-6.0.6 · 7 months ago · 1.16 MB

Neoforge 1.21.1
inventory_2
Create: Mechanical spawner 1.2.2-6.0.4 for mc1.21.1

1.21.1-1.2.2-6.0.4 · 8 months ago · 1.16 MB

Neoforge 1.21.1
inventory_2
Create: Mechanical spawner 0.1.6-6.0.4 for mc1.20.1

1.20.1-0.1.6-6.0.4 · 8 months ago · 1.11 MB

Release download
Forge Neoforge 1.20.1

About

Create Mechanical Spawner

A mechanical spawner block. Generates Mobs with rotation power.

Dedicated wiki

1.21.1-2.x Version Requires Mechanicals Lib

Version support & documentation

  • 1.21.1: Supported. Documentation refers to this version.
  • 1.20.1: Only critical issues: Documentation

Features

  • Random Spawn fluid
    • Biome dependant random generation
  • Specific liquid for Mobs
  • Configurable:
    • Stress
    • Minimum speed
    • Fluid capacity
    • Spawn point max range
    • Processing time multiplier (or dividier). Allows to modify the time for all recipes without editing them.
  • Spawn fluid mixer recipes.
  • JEI & Jade integration
  • KubeJS integration
  • Ponder scene
  • Loot collector block
    • Configurable to allow any container or Create Item Vault.
    • Can be disabled.
    • The spawner can be configured to work only with loot collectors.
  • Wither & explosion immune glass & casing.
  • Wither recipe.

Spawn recipes

  • input required.
  • output optional. Any entity like "minecraft:skeleton". Default: random mob from biome.
  • processingTime optional. Defaults: 200
  • customLoot optional. Allows to generate custom loot when used with loot collector blocks.

Random generation (already in the mod)

{
  "type": "create_mechanical_spawner:spawner",
  "input": {
    "type": "fluid_stack",
    "amount": 100,
    "fluid": "create_mechanical_spawner:spawn_fluid_random"
  },
  "processingTime": 1500
}

Specific Mob example

{
  "type": "create_mechanical_spawner:spawner",
  "input": {
    "type": "fluid_stack",
    "amount": 100,
    "fluid": "create_mechanical_spawner:spawn_fluid_pigling"
  },
  "output": "minecraft:pig",
  "processingTime": 2500
}

Custom loot example

{
  "type": "create_mechanical_spawner:spawner",
  "customLoot": [
    {
      "id": "minecraft:nether_star"
    },
    {
      "count": 16,
      "id": "create:experience_nugget"
    },
    {
      "chance": 0.5,
      "count": 8,
      "id": "create:experience_nugget"
    }
  ],
  "input": {
    "type": "fluid_stack",
    "amount": 300,
    "fluid": "create_mechanical_spawner:spawn_fluid_wither"
  },
  "output": "minecraft:wither",
  "processingTime": 5000
}

KubeJS support (Server script)

Disable all default recipes:

event.remove({ type: 'create_mechanical_spawner:spawner' })

Disable specific mob recipes:

event.remove({ output: 'minecraft:wolf'});

Bindings

  • Chanced output
Output.of('minecraft:clay', 0.5)

Add random generation recipe:

//Random Mob (biome dependant)
event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000);

Add specific mob recipe:

//Specific MOB
event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000).mob("minecraft:skeleton;

Add recipe with custom loot:

event.remove({ output: 'minecraft:wither_skeleton'}); //recommended
event.recipes.create_mechanical_spawner.spawner("minecraft:wither_skeleton", Fluid.of('minecraft:lava', 1000))
    .customLoot(
        [
            Output.of("minecraft:redstone",0.5),Output.of("minecraft:iron_ingot",0.1),
            Output.of("minecraft:redstone",0.5),Output.of("minecraft:iron_ingot",0.1),
        ]
    )
	.processingTime(2000);
  • It's recommended to disable the default recipe before adding the recipe with custom loot.

Thanks to the Creators of Create.

Code inspiration from the Create mod itself & Mrbysco

open_in_new View on Modrinth
Compatibility
Client: Required Server: Required
gavel LGPL-3.0-only

Conversation

What are your thoughts?

Related projects

Decoration Mobs Utility
[EMF] Entity Model Features
[EMF] Entity Model Features

by Traben

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

download 54.0M
favorite 8,139
Game mechanics Library Utility
Geckolib
Geckolib

by Gecko

A 3D animation library for entities, blocks, items, armor, and more!

download 37.4M
favorite 2,496
Cursed Equipment Game mechanics
Veinminer
Veinminer

by Miraculixx

Mine the whole vine on mining a single ore. Known feature by modpacks and pvp games like UHC (quick mine)

download 33.6M
favorite 3,870
Decoration Game mechanics Utility
BetterF3
BetterF3

by TreyRuffy

BetterF3 is a mod that replaces Minecraft's original debug HUD with a highly customizable, more human-readable HUD.

download 20.7M
favorite 10,083
lock Cookie consent

SkinMC uses cookies to provide functionality and features.