COD Pattern is an add-on mod based on the Minecraft mod "Timeless and Classics Zero," which designs a backpack system modeled after Call of Duty.
⚠ Warning: This mod is currently in the functional testing phase, and some features are incomplete. It is recommended to back up your data before use.
⚠ The
mainbranch currently provides relatively stable versions after simple testing. If you are interested in the latest possible version of the mod, please visit thefor_serverbranch on the source code interface.
COD Pattern is an add-on mod for the Minecraft mod "Timeless and Classics Zero" (TaCZ). This mod designs a backpack system modeled after the Call of Duty franchise.
Loadout Selection System
In-Game Weapon Modification
The configuration file is located in the weaponFilterConfig/codpattern/ directory on the server side.
distributeToTaggedPlayersOnly
This option controls the distribution scope of equipment and supports two modes:
true, equipment is distributed only to players with the cdpplayer tag.false, equipment is distributed to all players on the server.primaryWeaponTabs and secondaryWeaponTabs
These configuration items define the search scope for primary and secondary weapons.
ammunitionPerMagazineMultiple
This option determines the quantity of ammunition distributed (as a multiple of the corresponding magazine's capacity).
Backpack Storage System The mod includes a system for storing player loadout configurations.
If you encounter any problems or discover bugs during use, please submit feedback on the project's Issues page.
This project is licensed under the GPLv3 license. For detailed information, please see the LICENSE file in the project root directory.
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