A better armor HUD inspired by uku
Armor HUD adds a clean, fully configurable armor display to your in-game screen, letting you monitor your equipped gear and durability — no inventory screen needed.
The HUD renders a compact row showing your currently equipped armor pieces (helmet, chestplate, leggings, boots) using their item icons along with vanilla durability overlays. If a slot is empty, it’s automatically hidden so the bar always stays minimal and uncluttered.
By default, the armor bar sits next to the hotbar, but you can move it anywhere that fits your UI layout:
When placed on Hotbar Left, the HUD dynamically shifts to avoid overlapping your offhand item (like shields or totems). In all other positions, it stays fixed exactly where you place it.
Armor HUD includes a built-in settings screen (accessible via a configurable keybind in Controls) where you can fully customize its appearance.
Choose from multiple panel styles that adjust shape and finish:
A wide selection of themes lets you match the HUD to your UI or resource pack:
Charcoal • Steel • Sand • Moss • Cobalt • Obsidian • Iron • Copper • Emerald • Rose • Ice • Slate • Ash • Bronze • Teal • Navy • Plum • Olive • Ember • Sage
Never get caught with broken armor again.
When any armor piece drops below a configurable durability threshold (default 15%), an animated warning badge appears near the affected slot.
All options are available in an in-game config screen:
Settings are saved to a config file and persist between game launches.
Simple, lightweight.
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