Ever tried to make a mod that needs proper death handling or inventory tracking? Yeah, NeoForge events suck for that.
Ever tried to make a mod that needs proper death handling or inventory tracking? Yeah, NeoForge events suck for that. Support in my Discord
Death Events
Inventory Events
Add it to your mod, register some events:
@SubscribeEvent
public static void onPlayerPreDeath(PlayerDeathEvent.Pre event) {
// Do whatever you want here
}That's it. No mixins, no extra crap.
Made by a developer who got tired of working around NeoForge event limitations.
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