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Ascension Mastery
Ascension Mastery

Ascension Mastery

More enchantments and skill tree~

download 109 Downloads · favorite 3 Followers · Updated 1 week ago
Adventure Equipment Fabric Game-mechanics 1.20.1

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Ascension Mastery 1.4.0

1.4.0 · 1 week ago · 217.65 KB

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Fabric 1.20.1
inventory_2
Ascension Mastery 1.3.0

1.3.0 · 3 weeks ago · 176.48 KB

Release download
Fabric 1.20.1
inventory_2
Ascension Mastery 1.2.1

1.2.1 · 3 weeks ago · 110.65 KB

Release download
Fabric 1.20.1
inventory_2
Ascension / More Enchants & Skill Tree 1.0.2

1.0.2 · 4 weeks ago · 92.40 KB

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Fabric 1.20.1

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About

🌟 Ascension Mastery - Mod Guide

Current Version: 1.2.1
Author: QiShui48
Dependency: Fabric API

📖 Introduction

Ascension Mastery is a mod designed to reinvent the exploration and progression experience in Minecraft. Forget about mindlessly grinding XP farms; here, you must explore the world like a true Adventurer.

By discovering new items, tasting exotic foods, conquering dungeons, and hunting dangerous beasts, you earn "Skill Points". Use these points to unlock powerful passive abilities, game-changing movement mechanics, and unique survival utilities.

v1.2.1 Update Highlights:

  • New Mining Branch: Make manual labor rewarding again with Gold Panning and Hephaestus's Favor.
  • Combat Rework: Master the flames with the revamped Fire Skill tree!

🎮 Quick Start

1. Controls

  • Open Skill Tree: Press K (Default keybind).
  • Interface Interaction:
    • L-Click Drag: Pan the view.
    • Scroll: Zoom in/out.
    • L-Click Icon: Unlock or Upgrade a skill.
    • M-Click (Middle Mouse): Toggle [Enable/Disable] an unlocked skill. Perfect for when you need to turn off super-speed or auto-jump features for precise building.
  • Mutual Exclusion: Some powerful skills are mutually exclusive (e.g., Fire Immunity vs. Flame Infection). Choose your path wisely!

2. Earning Skill Points

In this mod, XP is just a number. Skill Points are your real power. Here is how to earn them:

Category Description Reward
📦 Discovery Pick up a new item for the first time. Rarer items = more points. +1 ~ +4
🍖 Gastronome Taste a food item for the first time. (Bon appétit!) +2
🌍 New Horizons Discover a new Biome (+10) or enter a new Dimension (+20/50). +10 ~ +50
🏛️ Archaeologist Loot a chest in a structure (Stronghold, Ancient City, etc.) for the first time. +3 ~ +10
⚔️ Hunt First kill of a mob type. Bosses yield massive rewards. +1 ~ +10
🏆 Advancement Complete vanilla Advancements/Challenges. +5 ~ +45

🌳 Skill Tree System - v1.2.1 Update

⛏️ Mining & Gathering [NEW]

  • Pocket Furnace: Automatically smelts the item in your last hotbar slot. (Portable & passive!)
  • Lumberjack: Significantly increases mining speed for Logs and Leaves.
  • Miner's Frenzy: Significantly increases mining speed for Stone and Deepslate types.
  • Gold Panning:
    • Right-click Sand with a Shovel. Consumes durability to "Pan for Gold".
    • Chance to find Gold Ingots! Scaling with Fortune enchantment and tool quality.
  • Hephaestus's Favor:
    • Mining Granite, Andesite, or Diorite has a high chance to drop Quartz.
    • Max level adds a chance to drop Raw Iron.

🔥 Combat [REWORK]

  • Fire Resistance: Basic ability. Reduces fire damage and extinguishes you faster.
  • Fire Immunity: Ignore fire damage completely (like a Nether mob). Mutually Exclusive with Flame Infection.
  • Flame Infection: Fight fire with fire! Ignites anyone who attacks you.
  • Thermal Dynamo: While you are burning, gain massive Movement Speed and Attack Damage. Danger driven!

🏃 Survival & Agility

  • Rocket Boost: Grants Double Jump (or even Triple Jump).
  • Charged Jump: Sneak to charge up, then launch yourself across vast distances.
  • Hunger Tolerance: Breaks vanilla limits. Regenerate health as long as your hunger is not zero (Vanilla requires >18).
  • Hunger Constitution: Gain Absorption Hearts when your hunger bar drops.
  • Adrenaline Rush: Taking heavy damage (≥2 hearts) at full health triggers a burst of Speed and Absorption.
  • Starvation Burst [Hidden Skill]:
    • How to discover: Walk for a distance while your hunger is at absolute zero to understand the true meaning of survival.
    • Effect: Gain Strength and Speed when starving.

✨ Unique Enchantments

The mod adds a collection of powerful enchantments with unique mechanics.

Sword Enchantments

  • Life Steal:
    • Heals you on hit.
    • Level: I - III (Heals 0.5 hearts per level).
  • Speed Steal:
    • Steals movement speed from your target. Applies Slowness to them and Speed to you, accompanied by soul particles.

Bow Enchantments - Special Arts

  • Pocket Cat [NEW]:
    • Effect: Spawns a tamed Cat at the arrow's impact point.
    • Cost: Consumes 1 Raw Fish (Cod or Salmon) per shot.
  • Pocket Guard:
    • Effect: Deploys an Iron Golem at the target location to fight for you.
    • Cost: Consumes 18 Iron Ingots per shot.
  • Pocket Bucket:
    • Effect: Places a Water Source at impact.
    • Cost: Consumes 1 Water Bucket per shot.
  • Death Star Cannon:
    • Effect: Arrow flies straight (no gravity) at extreme speed. Deletes blocks upon impact.
    • Cost: Massive durability damage to the bow (unless in Creative).
  • Life Force:
    • Effect: Terraforms the land, turning dirt into grass and flowers.

🔭 Future Roadmap

Ascension Mastery is constantly evolving. Beyond more skills and enchantments, here is what we are planning:

  • Active Skills System: Introducing key-bound active skills (not just passives) to bring more depth and creativity to combat.
  • Enchantment Overhaul: A complete redesign of the current enchantment system into a more unique, RPG-style system.
  • UI Redesign: Visual and interactive upgrades to the Skill Tree interface.
  • Balancing: All skills are balanced around the goal of encouraging vanilla exploration.
  • Configuration: Future updates will allow players to customize skill point multipliers, costs, and effect strengths via config files.
  • Version Support: Plans to support newer Minecraft versions (e.g., 1.21+). (Note: No plans for Forge/NeoForge ports at this time).

💬 Community & Feedback

Your voice matters! If you have any thoughts, please leave a comment:

  • 💡 Ideas: What new skills or enchantments do you want to see?
  • 🐛 Bug Reports: Found something weird? Let me know how to reproduce it.
  • ⚖️ Balancing: Is a skill too OP or too weak?

Thank you for supporting Ascension Mastery!

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