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Arcane Enchantments

Arcane Enchantments

Adds enchantments that are useful/make the game easier, and also provides integration with other mods.

download 5 Downloads · favorite 1 Followers · Updated 6 days ago
Adventure Equipment Forge Game-mechanics 1.20.1

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inventory_2
Arcane Enchantments 1.0.0

1.0.0 · 6 days ago · 97.37 KB

Release download
Forge 1.20.1

About

Arcane Enchantments

10 new enchantments for Minecraft. All values are formula-based and scale with level. Each enchantment can be toggled on/off and has a configurable max level.

Enchantments

Soul Capture (I-X)

Swords | Treasure only | Found in: Ancient City, Bastion, Deeper Darker temples

Kill a mob, get a chance to drop its spawn egg.

chance = (level / baseDivisor) * (minHP / max(mobMaxHP, minHP))

Default: baseDivisor = 1000, minHP = 10. Level X vs a 10 HP mob = 1% per kill. Higher HP mobs have lower rates. You can blacklist specific mobs in the config.


Vampiric Touch (I-V)

Swords, Axes | Enchanting table, Villagers

Heals you for a portion of damage dealt. Does not work on undead.

heal = min(damage * level * lifestealPerLevel, maxHealPerHit)

Default: 2% per level, capped at 2 HP (1 heart) per hit. Level V with Twilight Forest: 1% chance to drop Fiery Blood from burning TF mobs.


Hungry Steel (I-V)

All damageable items | Enchanting table, Villagers | Incompatible with Mending

Eating food repairs your gear instead of restoring hunger. Like Mending, but uses food nutrition instead of XP.

durabilityRestored = nutrition * level * baseRate

Default: baseRate = 2.0. A steak (8 nutrition) at level V restores 80 durability. Repair priority: main hand > off hand > armor > inventory.


Indestructibility (I)

All damageable items | Treasure only | Found in: End City chests (2% chance)

The item never loses durability. Not available from enchanting tables or villagers.


Executioner (I-IV)

Swords, Axes | Enchanting table, Villagers

Bonus damage to mobs below a health threshold.

damage = baseDamage * (1 + level * damageBonusPerLevel)
// Only when target HP < hpThreshold * maxHP

Default: +5% per level to mobs below 20% HP. Level IV = +20% damage for finishing off wounded targets.


Vein Miner (I-III)

Pickaxes | Treasure only | Found in: Abandoned Mineshaft chests

Break an ore block and all connected ores of the same type go with it. Only works on #forge:ores.

maxBlocks = baseBlocks * 2^(level - 1)

Default: baseBlocks = 8. Level I = 8 blocks, II = 16, III = 32. Each block costs 1 durability. Requires sneaking by default (configurable). Higher levels work if you have Apotheosis or Quark.


Ravenous Edge (I-V)

Swords, Axes | Enchanting table, Villagers

More damage, but you get hungry.

damage = baseDamage * (1 + level * damageBonusPerLevel)
exhaustion = level * exhaustionPerHit

Default: +6% damage per level, 0.5 exhaustion per hit per level. Level V: +30% damage, about 2 hits per hunger point lost.


Feral Agility (I-V)

Boots | Enchanting table, Villagers

Move faster, get hungry faster.

speedBonus = level * speedBonusPerLevel (MULTIPLY_TOTAL)
exhaustion = distanceMoved * level * exhaustionPerMove

Default: +4% speed per level. Level V = +20% speed (roughly Speed I potion), exhaustion close to vanilla sprinting.


Neptune's Favor (I-III)

Fishing Rods | Treasure enchantment | Requires Aquaculture

Your catch can be replaced with loot from Aquaculture's neptunium loot table.

activationChance = level * chancePerLevel

Default: 10% per level. Level III = 30% chance. Neptunium Fishing Rod + level IV or higher = guaranteed Neptunium Nugget per catch.


Twilight Harvest (I-V)

Iron Axes, Iron Hoes | Treasure only | Requires Twilight Forest

Breaking TF leaves can drop a Steeleaf Ingot.

dropChance = level * chancePerLevel

Default: 2% per level. Only found in TF dungeon chests (Labyrinth, Dark Tower, Hollow Hill).


Mod compatibility

Mod What it does
Apotheosis Blocks the Capturing enchantment (toggle in config). Enchantments scale past their default max level
Aquaculture Neptune's Favor enchantment
Twilight Forest Twilight Harvest enchantment, Fiery Blood drop from Vampiric Touch
Deeper and Darker Soul Capture books in Ancient Temple chests
Create Enchantment Industry Cost multiplier for book duplication in the Printing Press (default 4x), flat cost override for Indestructibility
Enchantment Descriptions Description support in tooltips

Configuration

Everything is in arcane_enchantments-common.toml:

  • Toggle each enchantment on/off
  • Set max level per enchantment (1-255)
  • Adjust all formula parameters (divisors, chances, multipliers, thresholds)
  • Apotheosis: toggle Capturing block
  • CEI: cost multiplier and Indestructibility flat cost
open_in_new View on Modrinth
Compatibility
Client: Required Server: Required
gavel LicenseRef-All-Rights-Reserved

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