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Inventory Particles

Inventory Particles

Beautiful particles for your inventory items! Make your inventory more alive and dynamic!

download 511.0K Downloads · favorite 525 Followers · Updated 1 day ago
Cursed Decoration Equipment Fabric Food Forge Game-mechanics Neoforge Storage Utility 1.20.1 1.21 1.21.1 1.21.2 1.21.3 +8 more

Versions

inventory_2
[neoforge/1.21.11] Inventory Particles v1.4.0

1.4.0+1.21.11+neoforge · 1 day ago · 1.41 MB

Release download
Neoforge 1.21.11
inventory_2
[neoforge/1.21.10] Inventory Particles v1.4.0

1.4.0+1.21.10+neoforge · 1 day ago · 1.41 MB

Release download
Neoforge 1.21.10
inventory_2
[neoforge/1.21.1] Inventory Particles v1.4.0

1.4.0+1.21.1+neoforge · 1 day ago · 1.41 MB

Release download
Neoforge 1.21.1
inventory_2
[forge/1.20.1] Inventory Particles v1.4.0

1.4.0+1.20.1+forge · 1 day ago · 1.64 MB

Release download
Forge 1.20.1
inventory_2
[fabric/1.21.11] Inventory Particles v1.4.0

1.4.0+1.21.11+fabric · 1 day ago · 1.46 MB

Release download
Fabric 1.21.11

About

Discord link to the "LopyMine's Project" discord server Github Link-Banner Support Link-Banner [Boosty]

CurseForge Link-Banner Modrinth Link-Banner

"Description" Title

Inventory Particles — Visual mod which adds a lot of new particles for your inventory items! With it you can make your inventory more lively and dynamic! Of course, completely client-side.

Ingame Showcase

Label "1300+ Textures, 800+ areas, 400+ configs" Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Just decoration here

"Configurable" Title

All particles in Inventory Particles are data driven! This means that you can add more particles just by using resource packs and some basic configs!

You can customize:

  1. Physics (acceleration, braking, impulses, etc.)
  2. Rotations (actual and visual)
  3. Sizes (+ animations)
  4. Colors (+ animations)
  5. Texture (+ animations)
  6. Holders (items from which they will spawn)
  7. Spawn Area (just with additional texture)
  8. Life Time (ticks)
  9. And other little things ^^

Unfortunately, we haven't had time to make a wiki yet, so for now you can try to figure it out by yourself 😅

Example Config
{
	"life_time": 100,
	"animation_type": "stretch",
	"animation_speed": 1.0,

	"size": {
		"width": 8.0,
		"height": 8.0
	},
	// or
	"size": {
		// https://nicmulvaney.com/easing
		"interpolation": "ease_in_quint",
		"sizes": {
			"0": {
				"width": 16.0,
				"height": 16.0,
				// Overrides "ease_in_quint"
				"interpolation": "linear"
			},
			"50": {
				"width": 32.0,
				"height": 32.0
			},
			"100": {
				"width": 64.0,
				"height": 64.0
			}
		}
	},

	"textures": [
		"inventory-particles:example/texture_0.png",
		"inventory-particles:example/texture_1.png"
	],
	
	"holders": [
		{
			"item": "minecraft:potion",
			"spawn_area": "example_spawn_area.png",
			"spawn_count": [0, 1],
			"spawn_frequency": [5, 20],
			"speed_coefficient": 0.3,

			"color": "#AARRGGBB",
			// or
			"color": {
				// mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce
				"mode": "gradient",
				"values": ["#FF8CC091", "#003700", "nbt", "nbt_list"],
				"speed": 5.0
			},

			"nbt_conditions_match": "none",
			"nbt_conditions": [
				{
					"this_name": "components",
					"this_type": "object",
					"next_match": "any",
					"next": {
						"this_name": "minecraft:potion_contents",
						"this_type": "object",
						"next_match": "any",
						"next": [
							{
								"this_name": "potion",
								"this_type": "string",
								"check_value": "minecraft:water"
							}
						]
					}
				}
			]
		}
	],
	
	"physics": {
		"base": {
			"x_speed": {
				"impulse": [0.0, 0.0],
				"impulse_bidirectional": false,
				"acceleration": 0.0,
				"acceleration_bidirectional": false,
				"max_acceleration": [-100.0, 100.0],
				"braking": 0.0,
				"turbulence": [0.0, 0.0],
				"cursor_impulse_inherit_coefficient": 1.0
			},
			"y_speed": {
				"impulse": [0.0, 0.0],
				"impulse_bidirectional": false,
				"acceleration": 0.0,
				"acceleration_bidirectional": false,
				"max_acceleration": [-100.0, 100.0],
				"braking": 0.0,
				"turbulence": [0.0, 0.0],
				"cursor_impulse_inherit_coefficient": 1.0
			},
			"angle_speed": {
				"impulse": [1.0, 1.5],
				"impulse_bidirectional": false,
				"acceleration": 0.0,
				"acceleration_bidirectional": false,
				"max_acceleration": [-100.0, 100.0],
				"braking": 0.0,
				"turbulence": [0.0, 0.0]
			}
		},
		"rotation": {
			"particle": {
				"spawn_angle": [0.0, 360.0],
				"rotate_in_movement_direction": false,
				"speed": {
					"impulse": [0.0, 0.0],
					"impulse_bidirectional": false,
					"acceleration": 0.0,
					"acceleration_bidirectional": false,
					"max_acceleration": 0.0,
					"braking": 0.0,
					"turbulence": [0.0, 0.0]
				}
			},
			"texture": {
				"spawn_angle": [0.0, 0.0],
				"rotate_in_movement_direction": false,
				"speed": {
					"impulse": [0.0, 0.0],
					"impulse_bidirectional": true,
					"acceleration": 0.0,
					"acceleration_bidirectional": false,
					"max_acceleration": 0.0,
					"braking": 0.0,
					"turbulence": [0.0, 0.0]
				}
			}
		}
	}
}

Just decoration here

Showcase

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Yeah, you got it right. Just by advertising, you will support the mod and the creators well. The more people will know about this mod, the more downloads it will have, more downloads will give good motivation to authors and increase income from the site (literally free donation). Remember, advertising must not be intrusive and annoiyng!

What you can do?

  • Make a video review / advertisement
  • Tell your friends about this mod
  • Just download this mod (if you want to play with it :D)

📑 Licensing

See the original mod repository.

open_in_new View on Modrinth
Compatibility
Client: Required Server: Unsupported
gavel CC-BY-ND-4.0

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